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Levy McGarden ([personal profile] scriptrix) wrote2016-12-17 02:10 pm

Job Tracking


Name: Levy McGarden
Age: 18
Gender: Female
Canon: Fairy Tail
Canon Point: After the Edolas arc
Link to Application: Here

Moogle Name: Mogjeel
Moogle Gender: Male

Limit Break: Solid Script - Allows Levy to summon floating words that possess all the physical properties of whatever word she 'writes.' Limited to a single word at a time.
Crystal Researcher44 Months
Script MageMAX
Crystal Researcher44 Months
Script MageMAX
Black MageMAX
ScholarMAX
Time MageMAX
DancerMAX
WarriorMAX
BlacksmithMAX
Water Bender8.75 Months
Monk5 Months
ONION KNIGHT7 JOBS MASTERED
Alchemist
Tactician
Master Bender
EXP ORB5 Months
JOB ABILITIES INFORMATION


CRYSTAL RESEARCHER
Initial Symbiosis Reduces research time on a project to three months.
Five Months Teleportation Teleports to a previously visited and non-crystallized location.
Twelve Months Vanish Flees the scene instantly and go to safety.
Twenty Months Forsaken Disables the Jobs of targetted Heroes of Light.
Thirty Months Gift of Crystallis Places Barrier, MBarrier, Haste, Regen and Aura on the allied team.
Forty Months Judgement Reduces the enemies' health to 10% and places Curse on them.
Fifty Months X-Banish Opens portals between the Interdimensional Rift and Worlds.
Sixty Months Class Creation Allows to create Jobs with the remnants from destroyed worlds and past Heroes.
?????????? Job Switch Instantly switches to any maxed Job.


SCRIPT MAGE
Initial Magic Item Use Can power enchanted items with own magic.
One Month Solid Script: Matter Summons words with the properties of physical matter.
Two Months Polyglot Learns and translates languages twice as fast.
Three Months We Are Fairy Tail! Doubles attack and defense of anyone with the Fairy Tail guild mark.
Four Months Solid Script: Energy Summons words with the properties of energy types.
Six Months Rewrite Enchantment Can alter the effects of any magic based on the written word.
Nine Months Solid Script: Ambient Summons words with the properties of ambient environmental effects.
One Year Break Enchantment Can cancel the effects of any magic based on the written word.


BLACK MAGE
Initial Fire, Blizzard, Water, Thunder Elemental attack spells (weak).
Initial Focus Focuses energy to cast stronger spells.
One Month Aero Elemental attack spell (wind).
Two Months Fira, Blizzara, Watera, Thundara Elemental attack spells (mid).
Three Months Earthquake Elemental attack spell (earth).
Four Months -Ja Unlocked Allows to cast elemental spells on multiple targets.
Six Months Firaga, Blizzaga, Waterga, Thundaga Elemental attack spells (strong).
Nine Months Shadow Flare Very powerful elemental attack spell (dark).
One Year Ultima Most powerful non-elemental attack spell (wide range).


SCHOLAR
Initial Libra Allows to see an enemy's strengths and weaknesses.
Initial Mad Scientist Casts a buff on an ally (+ 25% speed, agility, attack, magic or defense).
One Month Fast Reading Reads and memorizes books three times faster than a normal human.
Two Months Stats Lore Doubles the effects of items and buffs.
Four Months Enlightenment Doubles the attack power of all allies.
Six Months Elemental Tomes Casts an elemental attack on an enemy (earth, wind, light or darkness).
Nine Months Flare Very powerful non-elemental attack spell (single target).
One Year Translator Can understand any language, written or spoken.


TIME MAGE
Initial Slow Halves the passage of time for the target, effectively lowering their speed.
One Month Haste Doubles the passage of time for the target, effectively boosting their speed.
Two Months Flash Allows the character to quickly appear and disappear.
Three Months Demi Inflicts damages equal to 25% of the enemy's current health.
Four Months Stop Stops the passage of time for a target or area, freezing them in time.
Six Months Banish Bans the target to the Interdimensional Rift.
Nine Months Combustion Speeds molecules up on a target to the point of causing an explosion.
One Year Maelstrom Reduces the health of all enemies to 10% of their current health.
?????????? Time Kompression Reverts to a previous state when on the verge of defeat.


DANCER
Initial Victory Pose A dance that restores 1/5 of all allies' health when done at the end of a battle.
One Month Slow Dance A dance that can reduces the enemies' speed.
Two Months Polka A dance that can poisons the enemy.
Three Months Waltz A dance that can reduce an enemy's stats.
Four Months Forbidden Dance A dance that inflicts a random status ailment.
Six Months Disillusion Allows to stack the effects to two dances.
Nine Months Soul Moves Doubles the effects of all dances.
One Year Nameless Dance A song that casts Poison, Blind, Silence and Slow on all enemies.
?????????? Choreography of Life An otherworldly dance so beautiful, the dead come back to life to watch it.
Custom Dances
Initial Custom Dance #1 First custom dance.
Three Months Custom Dance #2 Second custom dance. Can also reduces a Job's potential.
Seven Months Custom Dance #3 Third custom dance. Can have a poison effect added
One Year Custom Dance #4 Fourth custom dance. Can be twice as efficient as regular custom dances.


WARRIOR
Initial Power Break, Magic Break Physical attack (lowers an enemy physical or magical power).
One Month Armor Break, Mental Break Physical attack (lowers an enemy physical or magical defense).
Two Months Flame Tongue Elemental physical attack (fire).
Three Months Liquid Steel Elemental physical attack (water).
Four Months Ice Brand Elemental physical attack (ice).
Six Months Thunder Blade Elemental physical attack (electricity).
Nine Months Assault Casts Shell, Protect and Berserk on self, but loses control (ten minutes).
One Year Excalibur Most powerful non-elemental physical attack.


BLACKSMITH
Initial Smithing Knowledge to craft weapons and armors.
One Month Magic Hammer Reduces the magic might of enemies.
Two Months Tool Blast Hits all enemy with an energy blast.
Four Months Hammer of Gaea Smashes the earth and unleashes an earth attack on an enemy.
Six Months Synthesis Can merge weapons together or with other materials.
Nine Months Thor's Hammer Unleashes a powerful electric attack on all enemies.
One Year Crystal Infusion Can infuse the power of the Crystals into armors and weapons.


WATER BENDER
Initial Hydrokinesis Bends the Water element to the user's will.
One Month Ice Claws Draws water to the user's finger and freeze it, to be used as a weapon.
Two Months Phase Control Manipulates the phases of water (solid, liquid, gaseous).
Four Months Water Jet Attacks and pushes enemies back with high pressure jets.
Six Months Iceberg Shoots an ice spike to an enemy.
Nine Months Water Bullet Uses water in a fashion similar to bullets to attack the enemies.
One Year Heat Death Sends a ray of ice to freeze and kill the enemy where they stand.
?????????? Aquatic Arms Creates an extension to the self with numerous and gigantic aquatic arms.


MONK
Initial Kick Physical attack (hits multiple targets).
One Month Boost Doubles the power of the next attack.
Two Months Perfect Counter Stays idle but counter if attacked (x2 attack power).
Four Months Invigorate Doubles physical might at the cost of halving defense (ten minutes).
Six Months Fists of Wind Increases movement speed (ten minutes).
Nine Months Chakra Heal mid wounds and cures status ailments (on self only).
One Year Natural Talent Doubles physical might (permanent so long as the Job is equipped).


ONION KNIGHT
One Maxed Job Job Master Expands the Job limit from five to ten.
Three Maxed Jobs Multi Exp Stored Jobs receive 1/4 of exp even when unequipped.
Five Maxed Jobs Equipment Lore Can equip and use the weapons and armors of any mastered Job.
Seven Maxed Jobs Double Exp Doubles the exp obtained every months for all equipped and unequipped Jobs.
Eight Maxed Jobs Stats Transfer Takes on the stats, strengths and weaknesses of three maxed out Jobs.
Nine Maxed Jobs Ten Skills Allows to pick and use ten skills from any maxed Jobs.
Ten Maxed Jobs Melodies of Life Awakens the true power of the Heroes of Light.


ONION KNIGHT -THE TEN SKILLS-
JOB SKILL #1 SKILL DESCRIPTION
JOB SKILL #2 SKILL DESCRIPTION
JOB SKILL #3 SKILL DESCRIPTION
JOB SKILL #4 SKILL DESCRIPTION
JOB SKILL #5 SKILL DESCRIPTION
JOB SKILL #6 SKILL DESCRIPTION
JOB SKILL #7 SKILL DESCRIPTION
JOB SKILL #8 SKILL DESCRIPTION
JOB SKILL #9 SKILL DESCRIPTION
JOB SKILL #10 SKILL DESCRIPTION


ADVANCED JOBS

ALCHEMIST
Initial Mix Merges items to create different ones.
Scholar Maxed Crystal Maker Allows character to create crystals out of dead monsters.
Blacksmith Maxed Mastery Improves the quality of forged or synthesized creations.
Final Miracle Worker Can create legendary metals out of iron and steel.

TACTICIAN
Initial Ignis Adds to the magic power half of the physical power, and vice versa.
Warrior Maxed Arcfire Summons then launches a pillar of fire (strong).
Scholar Maxed Thoron Most powerful electricity spell.
Final Nosferatu Dark magic that drains the damages inflicted to the enemy (mid).

MASTER BENDER
Initial Elemental Shield Allows the user to use the element to shield self.
Monk Maxed Elemental Charge Allows the user to charge its moves, making them much more powerful.
Bender Maxed Elemental Creation Allows the user to create its element at will.
Final Elemental Conversion Allows the user to change its element into a specific new element.